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Wednesday, March 24, 2010

Platforms

We had trouble from this one also. The platforms were hardest until we realized the collision detection was necessary. This was when we found a tutorial that combined them both and we finally understood our mistakes. This was a great tutorial even though I still don't know how to make links.

Collision Detection

We just finished the collision detection topic. This was easy once we found the right tutorial. This was a good tutorial. We kept having our character fall through the floor. Now he can stand. Sorry, I still can't figure out how to post a link.

Thursday, March 11, 2010

Scrolling Background

The scrolling background was harder than we thought. We could not get our character to stay on the screen. We finally got it done though, and the screen finally scolls. We also coded the enemy and we need to code collision detection and platforms. We are making good time though. Everything we have is on the wiki though.

Tuesday, March 9, 2010

Coding Enemies

I didn't get to do much but read for this one. My friend Scott did most of the work. This was a necessary one for us though. I feel the game is getting better as we go. We now have enemies, character controls, preloader, and jumping coded into the game. This one was extremely important because, without this topic, the enemies that we have wouldn't work. This would result in a boring game.

Thursday, March 4, 2010

Running, Jumping, Etc.

We have finished this section. This was an easy section, but we used a different site listed below. Sorry, I couldn't figure out the way to make it a link.
www.flashgametuts.com This site has many tutorials that could be useful to anyone needing help with flash.

Tuesday, March 2, 2010

Preloader

We finished our preloader today. The assignment seemed to be less difficult than it looked. Our preloader is on our wiki. I found out how important having exactly the right action script is. Ours did not work until I looked over it closely.